South Korea is one of the world’s largest mobile games markets, which AppMagic estimates generated $4.5 billion across the App Store and Google Play from in 2025. That puts it as the fourth most…
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South Korea's games industry is targeting further global expansion through strategic presences at Gamescom and ChinaJoy.
AppMagic data indicates the country generated $4.5 billion in mobile in-app spending across the App Store and Google Play in 2025, ranking it fourth globally. The market is led by domestic companies including NCSoft, Kakao Korp, Netmarble and Nexon.
[GameLook Exclusive, Reproduction Prohibited!] GameLook Report / At this year's ChinaJoy offline event, Gamelook had a very intuitive feeling: the content of AI games in the creations brought out by…
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The integration of generative artificial intelligence within interactive entertainment presents significant computational challenges regarding server expenses and processing limits. Industry analyses highlight three successful titles—MIMESIS, Death by AI, and Status—that effectively monetize innovative gameplay loops while managing operational expenditures.
These projects demonstrate how clever design choices can transform technical limitations into commercial victories. Developers continue to explore viable economic models to sustain complex intelligent systems in future software.
At "ChinaJoy 2026" held in Shanghai, China, we spoke with Jeremy Lam, representative of the Hong Kong game development federation GameDEVA, about the Hong Kong gaming industry.
"[GameLook Special Article, Reposting Prohibited!] GameLook Report / During the CIGDC conference and the European and American game industry exchange special event held during ChinaJoy, Newzoo…
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During the CIGDC conference held at ChinaJoy, Newzoo consulting director Ben Porter delivered a keynote analyzing the global video game market's growth trends for 2025 and beyond.
Global industry revenue surpassed 200 billion dollars, though future expansion will rely on deepening monetization among existing players rather than acquiring new users.
GameLook exclusive article, republication prohibited! GameLook report / ChinaJoy 2026 is destined to be unforgettable for hardcore shooter fans. "Escape from Tarkov" makes its first official booth…
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During ChinaJoy 2026, Escape from Tarkov made its official exhibition debut in Shanghai, where producer Nikita Buyanov announced the game's very first official season, "KORD BREACH."
GameLook exclusive article, reproduction prohibited! GameLook report: Taking advantage of last week's "ChinaJoy 2026" event, a South Korean gaming media outlet visited Shanghai, China, and…
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An investigation by a Korean media outlet highlights the prevalent industry practice in China where key video game developers and studio names remain strictly anonymous despite massive global success.
GameLook Exclusive, Reproduction Forbidden! GameLook Report: During this year's ChinaJoy, at an AI-native gaming forum during the Google Think Game conference, when the topic turned to token costs...
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During the ChinaJoy event, Aivilization producer Yang Haowei addressed the unexpected rise in operational costs driven by artificial intelligence tokens. Introduced by the Hong Kong University of Science and Technology in August 2025, this multi-agent social simulation supports up to one hundred thousand virtual characters.
Each digital inhabitant possesses distinct personality traits and leads an autonomous lifestyle while interacting with human participants. Despite initial structural models promising lower expenses, managing the finances of such complex architectures remains difficult. This pioneering experiment highlights ongoing economic challenges inherent in large-scale generative artificial intelligence deployments.
From August 3 to August 9, 2026, 302 articles were published on 4Gamer. Continuing from the week before last, numerous ChinaJoy 2026 articles, event reports, and interviews were posted. Let's…
PocketGamer.biz head of content Craig Chapple, features and data editor Aaron Astle and editorial director for events Mariam Ahmad talk through the latest games industry news on the 100th episode of…
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The Week in Mobile Games Podcast reached its one-hundredth episode with hosts Craig Chapple, Aaron Astle, and Mariam Ahmad discussing current industry developments.
The panel reviewed recent mobile gaming news, data points, and strategic shifts within the sector. This milestone broadcast highlights ongoing digital trends and market movements.
The global ambitions of China’s games industry is one of the hottest topics in the sector right now. Last week, I travelled to Shanghai for ChinaJoy to find out what all the fuss is about and get…
Since the MMORPG Ragnarok Online 3 was playable at the bilibili Game booth during ChinaJoy 2026, we asked veteran Chinese RO players for their impressions.
GameLook Special Report, Do Not Repost! GameLook Report: During ChinaJoy, Tencent Games' FizzgleeStudio brought their debut product Chase Cadence (hereinafter referred to as...
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Tencent studio Fizzglee showcased its upcoming title 《卡蕾多》 during a special product presentation in Shanghai following regulatory approval in May.
The project features anime-inspired 3D visuals centered around motorcycle-riding heroines alongside dating simulation elements. Observers noted that the stylistic direction diverges significantly from typical Tencent game releases.
[GameLook Exclusive, Reproduction Prohibited!] GameLook Report / The annual ChinaJoy has just concluded, and the gaming circle's "summer golden slot" has also ushered in its climax. Every summer is…
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The annual ChinaJoy event has just concluded and marked the peak of the summer golden period for the gaming industry. Every summer serves as the most critical growth window for the sector. Player engagement, new game releases, and update frequencies all experience significant increases during these months.
Industry professionals view the summer promotional campaigns as a major battle requiring total commitment. These insights are drawn from the China Gaming Industry Report for January to June 2026 released during the convention.
GameLook Exclusive, Reproduction Prohibited! GameLook Report / A few days ago, GameLook was invited to participate in a hands-on session for Control: Resonance, the AAA flagship sequel from renowned…
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Remedy Entertainment hosted a global offline playable preview event for its upcoming game Control Resonant in Shanghai during ChinaJoy.
GameLook Exclusive, Reproduction Prohibited! GameLook Report / The just-concluded ChinaJoy was yet another unforgettable industry event for peers and players alike. From GameLook's perspective…
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The recent ChinaJoy event in Shanghai facilitated direct face-to-face interactions between domestic players and international developers.
GameLook Exclusive, Reproduction Prohibited! GameLook Report / On August 2, the four-day 2026 HyperGryph Carnival concluded at the National Exhibition and Convention Center in Shanghai.…
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The HyperGryph Carnival took place in Shanghai alongside ChinaJoy drawing massive crowds for games like Arknights.
If you are a veteran who lived through the golden age of PC gaming, standing at the entrance of Hall N2 at ChinaJoy 2026, you will likely feel a sense of spacetime disorientation. On the left hand…
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The 2026 ChinaJoy exhibition showcased numerous popular franchises and themed collaborations attracting large numbers of gaming enthusiasts.
GameLook Exclusive, Do Not Repost! GameLook Report / Every time you visit ChinaJoy, you can always predict the direction of most popular exhibition booths...
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The 2026 ChinaJoy exhibition in Shanghai featured an unexpected crowd favorite in Hall N1 with the presence of the domestic title Resistance.
The project drew significant attention from media and players, overshadowing massive marketing campaigns and international IPs. This surprising focus highlighted emerging trends on the exhibition floor.
GameLook Exclusive, Do Not Repost! GameLook Report / Last week, the somewhat turbulent story of Wuchang: Fallen Feathers finally reached a milestone ending. On July 29, 505 Games announced that it…
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505Games announced a partnership with original producer Xia Siyuan and his new studio Chengdu Recursion Dolphin to develop a new installment in the Wuchang series.
Parent company Digital Bros disclosed that the initial investment for the project is approximately 21.5 million euros. The game builds upon the universe originally created by Leenzee.
GameLook Exclusive, Do Not Repost! GameLook Report / During the CGDC conference technical special session held on July 31 during ChinaJoy, Lin Rui, head (director) of the Shengqu Games Art Center,…
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Shanda Games art center director Lin Rui delivered a presentation titled artful creation with artificial intelligence during the CGDC technical sessions at ChinaJoy.
The speech highlighted internal AI competitions and the ARTI empowerment platform to demonstrate applications in 2D and 3D development. The session summarized practical experiences gained from implementing generative technologies.
GameLook Exclusive, Do Not Repost! GameLook Report / On July 30, 2026, the CIGDC Asian Gaming Industry Exchange Session was held in Shanghai. The forum focused on Asia-Pacific gaming market…
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The CIGDC Asian gaming industry exchange event was held in Shanghai to focus on regional cooperation and overseas expansion opportunities.
Discussions highlighted Vietnam's robust market of 54 million players and the strong appeal of Chinese cultural themes to local users. The sessions also addressed local regulatory developments, including the implementation of Decree 147.
GameLook Exclusive, Do Not Repost! GameLook Report / Introduction: With more and more domestic gaming exhibitions, why is ChinaJoy still "one of a kind"? Everyone says ChinaJoy has "changed", but…
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The ChinaJoy exhibition concluded its annual run at the Shanghai New International Expo Centre, maintaining its status as a cornerstone event for the industry.
August brings a busy schedule of international trade shows, with ChinaJoy serving as a primary focal point. The gathering continues to draw massive attention from professionals and enthusiasts alike.
Palworld was in development for around four-and-a-half years prior to its launch into version 1.0 last month on July 10th. Speaking at CGDC during ChinaJoy 2026, Pocketpair head of publishing and…